I am working on a sneezing mod for the game, Rimworld. For those of you not familiar with Rimworld, think "The Sims", but set in the universe of "Mad Max". Basically, you control a few very unlucky people who managed to get sent to a hell planet on the outskirts of the galaxy. The thing that's somewhat unique about Rimworld, at least compared to other games, is that it's infinitely extensible, and there are thousands of mods for the game already - probably hundreds of thousands.
Here's the feature list so far:
- Pollen Allergies and Sneeze size traits
- Colonists have a Need "to Sneeze", which deteriorates over time, based on their pollen allergies
- Need deteriorates more if they are working with plants - should not have much of an effect on those without pollen allergies
- Once the need gets low enough, they will fulfill it by doing a Sneezing job, text will appear near them to represent the sound of the sneeze. There are no visuals
If anyone's interested, I have attached the mod in its current state. To install it, go to your Rimworld directory and just drag it into the "Mods" subdirectory. It should then show up on your mods list. I have not tested installing it on a fresh install. I also haven't tested it in a long game, most of my testing has been making new colonists and testing in the first few in-game hours.
I don't think this mod requires any other mods, although I have been testing with a few on. I would recommend using "Prepare Carefully", otherwise it might take a while to find Colonists with Pollen Allergies.
My short term goals for this are:
- Make Pollen Allergies trigger less indoors, or possibly not at all
- Give each plant a unique pollen count (it doesn't make a lot of sense that a Colonist would have their allergies triggered by digging potatoes)
- Add a "Sneezeweed" plant with a very high pollen count
I don't have a lot of plans outside of the short term, so I would love suggestions!